Berpikir Kreatif Melalui Literasi Digital Dalam Pembelajaran Virtual

  • Dwi Purnomo Prodi Pendidikan Matematika, IKIP Budi Utomo Malang
  • Pandu Meidian Pratama Prodi Pendidikan Matematika, IKIP Budi Utomo Malang
  • Prisma Satya Wicaksana Prodi Pendidikan Matematika, IKIP Budi Utomo Malang
  • Anangga Widya Pradipta
Keywords: Digital literacy, creative thinking, , indicators, scoring activity

Abstract

Virtual learning, which was widely used during the Covid-19 pandemic, is supported and developed through information technology and digital media in the form of internet networks that reach out and are distance learning in nature. The implementation is very different from face-to-face learning directly. In virtual learning students need to carry out digital literacy activities to deepen the material and obtain additional information that is very necessary and is not obtained during learning. Synchronous or asynchronous is a type of virtual learning that can be done. The synchronous method is carried out through face-to-face activities and can carry out direct discussions even through the media, while the asynchronous method is only carried out through media-based tasks. The research was conducted using a synchronous method by utilizing the Google meet application or zoom cloud meeting. The purpose of the research conducted was to analyze the representation of students' ability to think creatively through digital literacy during virtual learning. To analyze the ability to think creatively, an indicator rubric for the ability to think creatively has been established which contains 5 indicators and each indicator is described in an activity with a score of 3, 2, 1, and 0 respectively. When activities are carried out by students, a score is given to the activity that appears. Because there are 5 indicators, to determine the category of students' creative thinking ability can be done by determining the average score. The creative thinking score interval is divided into very creative thinking, quite creative, creative, less creative and not creative. To determine the achievement of goals, 22 students who were taking integral calculus courses were determined as research subjects. After the data was obtained and analyzed qualitatively and the chi-square statistic test, it was concluded that the ability of students to think creatively affected the ability of students' intelligence. The higher the intelligence ability of students, the more creative the ability to think. Student representation in solving problems during virtual learning based on digital literacy in the very creative category 31.81%, quite creative 36.36, creative 18.18%, less creative and 4.54% not creative 4.54% so students' creative thinking abilities The thing that contributes the most to solving problems is thinking quite creatively.

  Keywords: digital literacy, creative thinking, indicators, scoring activity.

Published
2022-12-20
How to Cite
Purnomo, D., Pratama, P., Wicaksana, P., & Pradipta, A. W. (2022). Berpikir Kreatif Melalui Literasi Digital Dalam Pembelajaran Virtual. Prosiding Seminar Nasional IKIP Budi Utomo, 3(01), 48-57. https://doi.org/10.33503/prosiding.v3i01.2453
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