Penerapaan Pembelajaran Kooperatif Teams Games Tournament untuk Meningkatkan Hasil Belajar dan Aktivitas Siswa

  • Adrianus Bala Tukan Mahasiswa IKIP Budi Utomo Malang
  • Siti Napfiah IKIP Budi Utomo Malang
Keywords: Learning, TGT, Learning outcomes

Abstract

Low student learning outcomes and activities are a manifestation of various problems that arise from ongoing learning activities. Learning outcomes in Mathematics learning are marked by a class average value of 78.18. The data shows that the value of 15 out of 18 (83.33%) has not been completed and 16.67% of students have reached KKM. The method used still uses lectures, a conservative paradigm, where the teacher imparts knowledge to students passively where learning is more centered on the teacher. Students tend to be passive, low absorption, boredom, lack of student enthusiasm, and distraction in class. Based on these problems, the authors made an effort to increase student learning outcomes and activities in mathematics class VIII-B Marsudi Siwi Malang Catholic Middle School for the 2022/2023 academic year as many as 18 students using the Cooperative method of the Teams Games Tournament (TGT) type. This research is Classroom Action Research (PTK), the researcher acts as an educator and the subject educator as an observer. Based on the results of the analysis of the research, it can be seen that with the application of the Teams Games Tournament (TGT) method, there is an increase in learning outcomes in class VIII-B students of Marsudisiwi Catholic Middle School Malang for the 2022/2023 academic year. The completeness of student learning outcomes in the first cycle was 66.7%, and in the second cycle was 94.4%. This increase is the implication of increasing student learning activities. Educators feel satisfied and proud of the implementation of the Teams Games Tournament (TGT) method, and students feel very happy and enthusiastic in participating in learning. Researchers suggest that teachers should always try to improve student learning outcomes in each process of learning mathematics using innovative learning models, one of which is the TGT (Teams Games Tournament) learning model, and students are expected to pay more attention to lessons and actively participate in learning mathematics in class and be able to improve learning outcomes.

Published
2023-10-26
How to Cite
Tukan, A., & Napfiah, S. (2023). Penerapaan Pembelajaran Kooperatif Teams Games Tournament untuk Meningkatkan Hasil Belajar dan Aktivitas Siswa. Prosiding Seminar Nasional IKIP Budi Utomo, 4(01), 395-404. https://doi.org/10.33503/prosiding.v4i01.3553
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