The The Effect Of Using A Guessing Game On Students'Speaking Ability at SMP Kertanegara Malang

Pengaruh Penggunaan Game Menebak Terhadap Kemampuan Berbicara Siswa di SMP Kertanegara Malang

  • Marcilia Dorotea Uba IKIP Budi Utomo
Keywords: Guessing Game, Students'Speaking Ability,quantitative

Abstract

Speaking is one of the English skills that must be mastered by English learners. There are so 

many ways to hone students’ speaking ability at eighth grade students in SMP Kertanegara 

Malang in the academic year 2021/2022. One of that ways is using guessing game while 

speaking class. This research is aimed to know and to find out if the use of guessing game 

gives effect or not on students’ speaking ability at eighth grade students of SMP Kertanegara 

Malang in the academic year 2021/2022. The researcher used quantitative-experimental 

research, which the researcher used two classes for studied, the experimental class and the 

control class. The use of guessing game only given to the experimental class, and the control 

class taught without any methods or any treatment. From the research study, the researcher 

was able to find the difference between the experimental class and the control class. It is 

known from the average score of presenting data that has been calculated in SPSS version 20 

that the experimental class score has increased from 66,50 in the pre-test to 83,38 in the posttest because after being given the guessing game treatment. While the pre-test value of the 

control class was 64,75 and the post-test value was 80,25 because the researcher did not do 

any treatment to it. The T-score obtained from the post-test results between the experimental 

class and the control class is 0,66485922888. This shows that the t-score is > 0,05. From the 

data presented, it can be concluded that there is an effect of using guessing games on 

students' speaking ability in eighth grade students of SMP Kertanegara Malang in the 

2021/2022 academic year. 

  • Keywords: Guessing Game, Students’ Speaking Ability,QuantitativeSpeaking is one of the English skills that must be mastered by English learners. There are so
    many ways to hone students’ speaking ability at eighth grade students in SMP Kertanegara
    Malang in the academic year 2021/2022. One of that ways is using guessing game while
    speaking class. This research is aimed to know and to find out if the use of guessing game
    gives effect or not on students’ speaking ability at eighth grade students of SMP Kertanegara
    Malang in the academic year 2021/2022. The researcher used quantitative-experimental
    research, which the researcher used two classes for studied, the experimental class and the
    control class. The use of guessing game only given to the experimental class, and the control
    class taught without any methods or any treatment. From the research study, the researcher
    was able to find the difference between the experimental class and the control class. It is
    known from the average score of presenting data that has been calculated in SPSS version 20
    that the experimental class score has increased from 66,50 in the pre-test to 83,38 in the posttest because after being given the guessing game treatment. While the pre-test value of the
    control class was 64,75 and the post-test value was 80,25 because the researcher did not do
    any treatment to it. The T-score obtained from the post-test results between the experimental
    class and the control class is 0,66485922888. This shows that the t-score is > 0,05. From the
    data presented, it can be concluded that there is an effect of using guessing games on
    students' speaking ability in eighth grade students of SMP Kertanegara Malang in the
    2021/2022 academic year.
    Keywords: Guessing Game, Students’ Speaking Ability,Quantitative

 

 

Published
2022-11-30
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PDF downloaded = 240 times